Masahiro Sakurai on Creating Games (2022)
Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game development. The goal? To try and help make games around the world a little more fun!
Season 1 Episode List
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Episode 1 - About This Channel
Release Date: 2022-08-24 -
Episode 2 - Masahiro Sakurai's Creative Works
Release Date: 2022-08-24 -
Episode 3 - Stop for Big Moments! [Design Specifics]
Release Date: 2022-08-24 -
Episode 4 - Kirby's Dream Land [Game Concepts]]
Release Date: 2022-08-25 -
Episode 5 - Frame Rates [Planning & Game Design]
Release Date: 2022-08-26 -
Episode 6 - Risk and Reward [Game Essence]
Release Date: 2022-08-29 -
Episode 7 - Game Development Isn't a Game [Work Ethic]
Release Date: 2022-08-31 -
Episode 8 - Down with Lag! [Grab Bag]
Release Date: 2022-09-02 -
Episode 9 - Squeeze and Release [Game Essence]
Release Date: 2022-09-04 -
Episode 10 - Draw the Light, Not the Asset [Graphics]
Release Date: 2022-09-07 -
Episode 11 - Kirby's Adventure [Game Concepts]
Release Date: 2022-09-09 -
Episode 12 - Presentations Are All About Speed! [Work Ethic]
Release Date: 2022-09-12 -
Episode 13 - Game Awards [Grab Bag]
Release Date: 2022-09-15 -
Episode 14 - Assigning Animations [Animation]
Release Date: 2022-09-18 -
Episode 15 - Game Essence in Role-Playing Games [Game Essence]
Release Date: 2022-09-21 -
Episode 16 - Make It "Pop" [Effects]
Release Date: 2022-09-23 -
Episode 17 - Just Let Them Play! [Planning & Game Design]
Release Date: 2022-09-26 -
Episode 18 - Clarity vs. Style [UI]
Release Date: 2022-09-28 -
Episode 19 - Giving "Weight" to Buttons [Design Specifics]
Release Date: 2022-09-30 -
Episode 20 - Kirby Super Star [Game Concepts]
Release Date: 2022-10-03 -
Episode 21 - Try Telling That to the Player [Work Ethic]
Release Date: 2022-10-05 -
Episode 22 - Name Files Logically [Programming & Tech]
Release Date: 2022-10-07 -
Episode 23 - Keeping Rewards in Sight [Planning & Game Design]
Release Date: 2022-10-10 -
Episode 24 - Exercise While You Game! [Grab Bag]
Release Date: 2022-10-12 -
Episode 25 - Make the Tempo Match the Game [Audio]
Release Date: 2022-10-14 -
Episode 26 - Fun Beyond Game Essence [Game Essence]
Release Date: 2022-10-17 -
Episode 27 - Super Smash Bros. [Game Concepts]
Release Date: 2022-10-20 -
Episode 28 - Too Much is Just Right [Animation]
Release Date: 2022-10-24 -
Episode 29 - Spec Changes [Work Ethic]
Release Date: 2022-10-26 -
Episode 30 - Emphasize Objects with Collision [Graphics]
Release Date: 2022-10-28 -
Episode 31 - The Price of Games [Grab Bag]
Release Date: 2022-10-31 -
Episode 32 - Strike a Balance with Sound Effects [Audio]
Release Date: 2022-11-02 -
Episode 33 - Text Size [UI]
Release Date: 2022-11-04 -
Episode 34 - Making a Living Making Games [Planning & Game Design]
Release Date: 2022-11-07 -
Episode 35 - Let Your Characters Shine [Effects]
Release Date: 2022-11-09 -
Episode 36 - Breaking Down Attack Animations [Animation]
Release Date: 2022-11-11 -
Episode 37 - Jump Physics [Design Specifics]
Release Date: 2022-11-14 -
Episode 38 - Writing Game Proposals [Work Ethic]
Release Date: 2022-11-16 -
Episode 39 - My Feline Friend, Fukurashi [Grab Bag]
Release Date: 2022-11-18 -
Episode 40 - Super Smash Bros. Melee [Game Concepts]
Release Date: 2022-11-21 -
Episode 41 - The Fiend's Cauldron [Game Essence]
Release Date: 2022-11-23 -
Episode 42 - A Small Window Into the World [Planning & Game Design]
Release Date: 2022-11-25 -
Episode 43 - Sharing Info Within a Team [Team Management]
Release Date: 2022-11-28 -
Episode 44 - Distinguishing Between Major and Minor Elements [Graphics]
Release Date: 2022-11-30 -
Episode 45 - That Was Then, This Is Now [Grab Bag]
Release Date: 2022-12-02 -
Episode 46 - Making Your Game Easy to Tune [Programming & Tech]
Release Date: 2022-12-06 -
Episode 47 - Eight Hit Stop Techniques [Design Specifics]
Release Date: 2022-12-09 -
Episode 48 - Let Players Cheat the System [Game Essence]
Release Date: 2022-12-12 -
Episode 49 - Making Lead-ins Instant and Impactful [Animation]
Release Date: 2022-12-14 -
Episode 50 - Jobs in Game Development [Team Management]
Release Date: 2022-12-16 -
Episode 51 - The Potential of One Button [Planning & Game Design]
Release Date: 2022-12-20 -
Episode 52 - Prep Your Proposals Hot and Fast [Work Ethic]
Release Date: 2022-12-23 -
Episode 53 - Sora Ltd. [Grab Bag]
Release Date: 2022-12-25 -
Episode 54 - Listen in Various Environments [Audio]
Release Date: 2022-12-28 -
Episode 55 - Modern Quality of Life Features [UI]
Release Date: 2022-12-30