Down with Lag! [Grab Bag]

Writing:
  • Masahiro Sakurai

Stars:
Release Date: 2022-08-24
Seasons: 1 2 3
TMDb: 0.0/10
  • Language: 日本語

Other episodes for this season

About This Channel
Episode 1 - About This Channel
Masahiro Sakurai's Creative Works
Episode 2 - Masahiro Sakurai's Creati...
Stop for Big Moments! [Design Specifics]
Episode 3 - Stop for Big Moments! [De...
Kirby's Dream Land [Game Concepts]]
Episode 4 - Kirby's Dream Land [Game...
Frame Rates [Planning & Game Design]
Episode 5 - Frame Rates [Planning & G...
Risk and Reward [Game Essence]
Episode 6 - Risk and Reward [Game Ess...
Game Development Isn't a Game [Work Ethic]
Episode 7 - Game Development Isn't a...
Down with Lag! [Grab Bag]
Episode 8 - Down with Lag! [Grab Bag]
Squeeze and Release [Game Essence]
Episode 9 - Squeeze and Release [Game...
Draw the Light, Not the Asset [Graphics]
Episode 10 - Draw the Light, Not the A...
Kirby's Adventure [Game Concepts]
Episode 11 - Kirby's Adventure [Game C...
Presentations Are All About Speed! [Work Ethic]
Episode 12 - Presentations Are All Abo...
Game Awards [Grab Bag]
Episode 13 - Game Awards [Grab Bag]
Assigning Animations [Animation]
Episode 14 - Assigning Animations [Ani...
Game Essence in Role-Playing Games [Game Essence]
Episode 15 - Game Essence in Role-Play...
Make It
Episode 16 - Make It "Pop" [Effects]
Just Let Them Play! [Planning & Game Design]
Episode 17 - Just Let Them Play! [Plan...
Clarity vs. Style [UI]
Episode 18 - Clarity vs. Style [UI]
Giving
Episode 19 - Giving "Weight" to Button...
Kirby Super Star [Game Concepts]
Episode 20 - Kirby Super Star [Game Co...
Try Telling That to the Player [Work Ethic]
Episode 21 - Try Telling That to the P...
Name Files Logically [Programming & Tech]
Episode 22 - Name Files Logically [Pro...
Keeping Rewards in Sight [Planning & Game Design]
Episode 23 - Keeping Rewards in Sight...
Exercise While You Game! [Grab Bag]
Episode 24 - Exercise While You Game!...
Make the Tempo Match the Game [Audio]
Episode 25 - Make the Tempo Match the...
Fun Beyond Game Essence [Game Essence]
Episode 26 - Fun Beyond Game Essence [...
Super Smash Bros. [Game Concepts]
Episode 27 - Super Smash Bros. [Game C...
Too Much is Just Right [Animation]
Episode 28 - Too Much is Just Right [A...
Spec Changes [Work Ethic]
Episode 29 - Spec Changes [Work Ethic]
Emphasize Objects with Collision [Graphics]
Episode 30 - Emphasize Objects with Co...
The Price of Games [Grab Bag]
Episode 31 - The Price of Games [Grab...
Strike a Balance with Sound Effects [Audio]
Episode 32 - Strike a Balance with Sou...
Text Size [UI]
Episode 33 - Text Size [UI]
Making a Living Making Games [Planning & Game Design]
Episode 34 - Making a Living Making Ga...
Let Your Characters Shine [Effects]
Episode 35 - Let Your Characters Shine...
Breaking Down Attack Animations [Animation]
Episode 36 - Breaking Down Attack Anim...
Jump Physics [Design Specifics]
Episode 37 - Jump Physics [Design Spec...
Writing Game Proposals [Work Ethic]
Episode 38 - Writing Game Proposals [W...
My Feline Friend, Fukurashi [Grab Bag]
Episode 39 - My Feline Friend, Fukuras...
Super Smash Bros. Melee [Game Concepts]
Episode 40 - Super Smash Bros. Melee [...
The Fiend's Cauldron [Game Essence]
Episode 41 - The Fiend's Cauldron [Gam...
A Small Window Into the World [Planning & Game Design]
Episode 42 - A Small Window Into the W...
Sharing Info Within a Team [Team Management]
Episode 43 - Sharing Info Within a Tea...
Distinguishing Between Major and Minor Elements [Graphics]
Episode 44 - Distinguishing Between Ma...
That Was Then, This Is Now [Grab Bag]
Episode 45 - That Was Then, This Is No...
Making Your Game Easy to Tune [Programming & Tech]
Episode 46 - Making Your Game Easy to...
Eight Hit Stop Techniques [Design Specifics]
Episode 47 - Eight Hit Stop Techniques...
Let Players Cheat the System [Game Essence]
Episode 48 - Let Players Cheat the Sys...
Making Lead-ins Instant and Impactful [Animation]
Episode 49 - Making Lead-ins Instant a...
Jobs in Game Development [Team Management]
Episode 50 - Jobs in Game Development...
The Potential of One Button [Planning & Game Design]
Episode 51 - The Potential of One Butt...
Prep Your Proposals Hot and Fast [Work Ethic]
Episode 52 - Prep Your Proposals Hot a...
Sora Ltd. [Grab Bag]
Episode 53 - Sora Ltd. [Grab Bag]
Listen in Various Environments [Audio]
Episode 54 - Listen in Various Environ...
Modern Quality of Life Features [UI]
Episode 55 - Modern Quality of Life Fe...