RocketJump: The Show (2015)
A behind-the-scenes look at the RocketJump production team (Video Game High School) as they create phenomenal action-comedy short films. Each half-hour episode of the series will chronicle the filmmaking behind RocketJump’s newest short and will include an exclusive look at the short film itself.
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Episode 1 - High Plains Drifter
Release Date: 2015-12-02Meet Matt, Freddie, & the rest of the RocketJump crew as they film a western horserace in the style of the Fast & the Furious. That is, if they can deal with unpredictable horses, experimental cameras, and the most dangerous stunts they've ever attempted.
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Episode 2 - Fan Friction
Release Date: 2015-12-02Freddie & Matt bring on a new director for a sci-fi action short. Will Ashley be able to conquer her anxiety and get through one of the most stressful shoots in RocketJump history?
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Episode 3 - Truck Flipper V Bus Puncher
Release Date: 2015-12-09The Rocketjump crew is known for performing huge stunts on small budgets, but when Matt and Freddie decide to flip a full-sized school bus, the team worries if they've bitten off more than they can chew.
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Episode 4 - Freddie's Vlog
Release Date: 2015-12-16 -
Episode 5 - Doorgy
Release Date: 2015-12-23After numerous cancellations and false starts, the RocketJump team finally has a script for their penultimate episode. The only problem: it's a wacky, gonzo comedy and the slated director, Dez, signed up to direct a horror short.
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Episode 6 - Jess's Big Date
Release Date: 2015-12-30New director Clinton Jones is young, eager, and talented. Will he be able to come into his own? Or will his desire to do everything by himself be too much?
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Episode 7 - Keep Off the Grass
Release Date: 2016-01-05Matt comes up with the single most bonkers, VFX-heavy short Rocketjump has ever produced. Can he convince the rest of the team to love the idea as much as he does?
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Episode 8 - Tip Jar
Release Date: 2016-01-12Matt and Freddie come together for their final short. A silent film in the vein of Chaplin and Keaton, it'll take the entire RocketJump crew to nail the final shot: a three minute, highly technical one take.