Microsoft and Connected Consoles

Today, we wrap up our discussion of the console wars by taking a look at Microsoft’s Xbox which was announced in 2001. The early 2000s saw a lot of innovation in hardware and games and we’ll cover some of that, but one significant change that would heavily influence the industry was actually pioneered by that doomed Sega Dreamcast was Internet connectivity. Sony’s Playstation 2, released in 2000, and Nintendo’s GameCube, released in 2001, would also include ways to get online, but Xbox’s implementation of a fully unified network that allowed gamers to compete across consoles was the first of its kind. Now, PCs gamers had been playing across networks, particularly within the popular MMORPG genre, since the mid 90s and we’ll spend a couple episodes taking a closer look at the PC's influence, but today we’re going to focus specifically on how the Internet on consoles helped lead to the prevalence of the competitive gaming and online gaming communities we see today.

Stars:
Release Date: 2016-04-01
Seasons: 1
TMDb: 2.0/10
  • Country: US
  • Language: English
  • Runtime: 10

Other episodes for this season

What is a Game?
Episode 1 - What is a Game?
Ancient Games
Episode 2 - Ancient Games
The Dawn of Video Games
Episode 3 - The Dawn of Video Games
Atari and the Business of Video Games
Episode 4 - Atari and the Business of...
The First Home Consoles
Episode 5 - The First Home Consoles
The Video Game Crash of 1983
Episode 6 - The Video Game Crash of 1...
Nintendo and a New Standard for Video Games
Episode 7 - Nintendo and a New Standa...
Sega and More Mature Video Games
Episode 8 - Sega and More Mature Vide...
Playstation and More Immersive Video Games
Episode 9 - Playstation and More Imme...
Microsoft and Connected Consoles
Episode 10 - Microsoft and Connected Consoles
Casual Gaming
Episode 11 - Casual Gaming
MMORPGs
Episode 12 - MMORPGs
Card Games
Episode 13 - Card Games
Board Games
Episode 14 - Board Games
Educational Games
Episode 15 - Educational Games
Psychology of Gaming
Episode 16 - Psychology of Gaming
The Olympics, FIFA, and why we love sports
Episode 17 - The Olympics, FIFA, and w...
Role-playing Games
Episode 18 - Role-playing Games
Game Design
Episode 19 - Game Design
PC Gaming
Episode 20 - PC Gaming
The Future of Virtual Reality
Episode 21 - The Future of Virtual Rea...
Open World Games
Episode 22 - Open World Games
Handhelds
Episode 23 - Handhelds
Input Devices
Episode 24 - Input Devices
The History of Game Shows
Episode 25 - The History of Game Shows
LARP
Episode 26 - LARP
Gambling
Episode 27 - Gambling
The Pokémon Phenomenon
Episode 28 - The Pokémon Phenomenon
The Future of Gaming
Episode 29 - The Future of Gaming