![](https://image.tmdb.org/t/p/original/9YN7HK6GcGopyyC0k0Pm2uBaDyx.jpg)
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Game Brain, Production, and Gearbox
Michael Rooker wraps up his exploration of the performance capture process and gets one-on-one with industry mega-publisher, Capcom. Matt Walsh delves even deeper into the effects gaming has on our brains, our behavior, and the world around us. Enter Penn Jillette, world-renowned magician, who meets with the rock star developers of the games industry to get a look at contemporary game development.
![](https://image.tmdb.org/t/p/w300/9YN7HK6GcGopyyC0k0Pm2uBaDyx.jpg)
Other episodes for this season
![Education, Mocap, and Hospitals](https://image.tmdb.org/t/p/w300/9YN7HK6GcGopyyC0k0Pm2uBaDyx.jpg)
![History, Esports (Part 1), and Performance](https://image.tmdb.org/t/p/w300/9YN7HK6GcGopyyC0k0Pm2uBaDyx.jpg)
![Game Journalism, Nintendo & Violence](https://image.tmdb.org/t/p/w300/9YN7HK6GcGopyyC0k0Pm2uBaDyx.jpg)
![Esports (Part 2), Franchises, and Rehabilitation](https://image.tmdb.org/t/p/w300/9YN7HK6GcGopyyC0k0Pm2uBaDyx.jpg)
![Game Brain, Production, and Gearbox](https://image.tmdb.org/t/p/w300/9YN7HK6GcGopyyC0k0Pm2uBaDyx.jpg)
![Future, Innovation & Champions](https://image.tmdb.org/t/p/w300/9YN7HK6GcGopyyC0k0Pm2uBaDyx.jpg)
![Indies, Psychology & Dev Community](https://image.tmdb.org/t/p/w300/9YN7HK6GcGopyyC0k0Pm2uBaDyx.jpg)
![Unlocked: Behind the Scenes](https://image.tmdb.org/t/p/w300/9YN7HK6GcGopyyC0k0Pm2uBaDyx.jpg)